Tips to redesign a successful Web Application into a successful Mobile Application

You have developed a wonderful prodigy with your web application product. So what’s next?
I bet most of you might think about this after basking in the glory success of your product after you get used to the tan. But the next step after a successful venture builds up added responsibilities just like the wish for extra topping to enhance the already heavenly pizza. Umm hungry? But for exactly what? Hungry to gain in more success for your product; to get “it” right into the hands to the user. Yes you get me right. The next step after making a successful web application is its reincarnation as a mobile app which is also as successful as its sibling.
With everything turning mobile not just mobile, we are sure going to be a part of the Darwin’s theory after all. But the bull’s eye is not how creating one but it is how you are going to create “it”. Programming and code ethics are not going to change in either ways the only thing that will be stark different will be how to use it to create your app.
Here I am not divulging into how you create a successful mobile app but how you go about creating one. Well probably! Dive in.

  • Focus! Focus! Focus!
  • Take note that the way in which a user swims through the desktop web application is not the same while skimming through the mobile app. The users at the two ends though have the same destination, but their paths are varied to reach it.

  • Logical math
  • To be saying that mobile app is different altogether would be wrong. It is just having the ingredients of a web application with the add-on spices like few key considerations and APIs.

  • Cross compatibility is different
  • Cross compatibility in web application persist but with variation in browsers that does not affect the working as the OS compatibility does to a mobile app. Well this would not be a problem if you create a multi-platform app.

  • Redesign matching time
  • Your main aim should be providing the user with their lookout task with seamless smoothness and at a quick speed. Use the quick and iterative approach. So go about designing till you reach atleast the minimal level of what user expects.

  • Validate time and again
  • Create many prototypes of the version of the app. The app has to be the core reflection of the web application, the design to be simple that the user knows exactly why he is here and how to use it. In short let the app do the talking.

  • 10 second rule
  • The most important task is to hold on the attention of the mobile user. With the mobile used just everywhere and anytime, the audience is always distracted on the go.

  • Strike out the unnecessary content
  • Work up the user interface experience to rather greater magnitudes with just having the core points that helps to adapt the limited computing power and also the less span in the network bandwidth. So instead of adding more gravy and screwing up the dish just keep it fresh with required herbs. Voilà! Buon Appetito!

  • Herd following is strict No!
  • Be careful to not be carried away by seasonal trends. There are just tidal waves of either crumping all the content into a single screen or go about creating a number of them. You have to understand what suits your app the best.

One should never be satisfied with what one has after all satisfaction is the homicide of growth. With the technology Sherpas climbing the technology, the stakes are leveled of embodying the new innovations with business strategies. It is time you steer from code to pixels to garner perfectionism in feeling the app while it works. You are doing good, let’s start getting better at that.

Tips to bring best User Experience in Ecommerce mobile apps

What do you use for shopping online- desktop or mobile? I bet majority would not say mobile! But why?

Today the number of mobile devices is more than the population of the world! Still there is no satisfactory penetration of mobile use to buy stuff online. When variety of shopping apps is placed before us to savor from then what is “it” that’s holding us back? That “it” is user experience and below are ways to make it better.

  • First impression is the last impression
  • If the user does not linger on the site after the first 10 seconds then there is some real trouble. Design the layout that at the very first look the user understands what the site is about, what he would get here as well as the simplicity to use it.

  • Reduce the point of friction
  • The most important thing that needs to be taken into consideration is to make the experience of the user pleasurable. Care should be taken that he does not need to switch between screens before getting to the real activity. Thus having a single page is recommended to reduce the plausibility of user dropouts. Also this alleviates any concern of slowdown in the process between pages too.

  • This is not desktop
  • While designing the UI-UX bear in mind that the mobile users will have a different notion about using the app than the desktop user for the same site. If you do not strip the optional and not so important functions out increasing frustration that would proportionately increase the abandonment rate.

  • Touch feel the design
  • Placing the labels, buttons etc. in not cluttered way will prevent the layout from looking fiddly. Use horizontal spaced up orientation with placing the buttons where the user would likely look out for. Also color coordinated and different buttons with proper ambiguous words not just tempt the user to click it but also sends a clear message home.

  • Change in words could do the trick
  • If you use “buy” instead of “add to cart” then probably there seems a slight push to the user transparently. Such urgency tactics would help in the increasing the graph of mobile adaptation.

  • One-click is all that matters
  • If you increase the time the user needs to buy and checkout, there is lesser scope that the user actually makes a purchase. So directing the user to checkout a.s.a.p. is the bang on decree.

  • They need help? Give them!
  • Believe me this is the most important part that many apps feign to have. But on spot customer care available 24*7 will mine user’s nature and also guarantee not just that your goods are sold but also the surety that he comes back again.

  • Socialize!
  • Interacting about the user’s experience with your app, understanding their culture will help you mold your app just the way user wants to use it. The best way to know about how good your app is doing is simply by talking about it!

  • Secure your user
  • Most important and will always be a major concern. Take care that you could get the best of both the worlds by neither allowing back snooping nor make it difficult for the user to decrypt what they entered was right or wrong.

To stay in the forefront you need to be coming out with the best. Listening to the Chinese whisper of user demands and adapting them will help you cut the cake and have it as well.

How to Create a Mobile App for Internet of Things

There has been a thunderous wave of Internet of Things. Having dropped light on that topic now the next step comes up how do you actually get the devices talking? We are thinking of uniformly integrating the entire bunch of processors and controllers and what would be better to control them other than the mobile app? Already there is the surge in the use of mobiles that there is no hitch to rethink again. If we go to look at the perspective it is the increase and phenomenal acceptance of the mobile applications that today we are actually started breathing the thoughts that were some day just considered just dreams.

So actually why are we so much into getting the new “thing” app(ified)? What has actually got us thinking in these lines? Let’s try checking it out.

  • We are all interconnected in exceptional way. There is no match to the interpersonal interaction. So the desire has risen to a different level altogether. We yearn to be connected to not just people to devices as well and at very place possible. So this has got the developers scratching their head to come up with every possible mobile app. So how IoT could be left behind then?
  • So docked up with an armada advanced and adept skills have made them all the more courageous to traverse paths that have not been trespassed yet. Also the easy coupling or various domains together in the electronics and technological industry has been the pick of the day.

So there is greater momentum picked up by apps for IoT. Having said this, the next speed breaker is actually how you go about developing an app for it then. One thing needs to be taken duly into consideration that there is maximized plausibility of the software directly interacting with the external hardware through various tools. And this interaction will bring about a lot of data which would be in a nascent unstructured state that needs to be taken care of. Another thing that needs to be looked into is IoT’s influence that it would have in everything.

The first thing that we need to realize that we are mainly going to deal with embedded systems that are toyed by the electrical prowess. Understanding the difference between the way Bluetooth and WiFi connect with various systems have to be taken care of. There is great plausibility of having a platform compatible with the open tools that are available whereas some places you need to create that layer yourself.

Playing with the interconnected devices will be an interesting and magnetizing domain for many budding devs but without the proper and complete knowledge of the various open tools would be a bad endeavor. The daunting wish to have a smooth and seamless flowing app right from the inception to the deployment requires an eye for having a chiseled design and firm and strong application.

The next most important part to be really looking into is sensors. You are actually scrutinizing every update by the sensors and with smart interconnections you are tapping in the huge voluminous data to generate an action in real time. Just the way the machine to machine technology is been accelerating so is the pace of huge demand to work, shop, explore, play and talk!

We have already made mobile apps an integral part our mundane life. The way they have gelled up to make the simple things simpler is the magic that would happen with Internet of Things. All that we need to do is to think out of the box and fidget with the interconnection between software and external hardware at various levels. Who knows this journey would take us to actually create more popular products that culminate the best of both the worlds. It is just the game of wait and watch and of course plays it too!

Is It Necessary To Create Mobile App For All Platforms?

It is a mobile world. Tech savvy people would feel I am too out dated and probably I need to wipe the dust over my reminiscence. But when I say that we have the world in the mobile now – a reshuffle of words and I am famous among them again! And now every entrepreneur wants to have his business penetration right into the hands of the people. Literally.

So developing mobile app is the complimentary requirement in every project no matter what nature it is in. But what remains an important open discussion is it really so necessary to create a mobile app for every platform?

Multi Platform Mobile App

My answer for this is going to be NO, we really do not require to create an app for every platform in the mobile world. We are engulfed with more than 50 Operating Systems that are available or are been used today. Also if we take the top five mostly used apps still it does not make sense to create an app for them.

There are various parameters that one should consider while choosing a platform. But before we get into those let us get acquainted with the types of apps that are working its way in the market today. We are surrounded by free apps, paid apps and in-app purchase apps that are making up the whole colony. And they technically slot into apps made in HTML5 and the native app. Which to select would be an entire new topic that I would like to pen down some other time.

Back on track, platform is not related any specific device mostly(there are exceptions), so if you create an app it should float seamlessly for all those devices that are sincerely using that OS. Take into consideration; we have Android currently used on a large scale in the Asian subcontinent (Android and iOS have around 88% of the market tapped today). And android is been widely used rather manipulated by the many smartphone manufactures today.
Let’s say if you are having an app that has to talk with the hardware and works on various interdependencies. So if you wish to scavenge out exactly what is going to be your app’s performance in the market then going for Android is not a good choice, go for iOS. Why so? Read on

  • Apple has its own OS i.e. iOS that is completely dedicated to only the models by Job’s brainchild only.
  • Even if there are variations Apple has very less fluctuations in their hardware dependencies so there is less to worry for the developer.
  • Also if you require high end specifications they are tactfully been plowed in their phones.

The next important thing that one needs to consider is the region where you target to market your app more. If you are having your major hold in the US and UK then you are having the maximum of Apple users while the Asian continent are loyal to Google’s open source OS more. Go with the business penetration you wish to create in the particular region.

The next context to be checked out is the need of a cross platform app. I would advise you that if you have a content based app or with least or no OS diffusion then you could go for creating a cross platform as it just acts as layer over the web which can sustain in all platforms to a large extent. It just is a wrapper that works fine for those who wish to generate mobile user influence without the pinch to the pocket.

Doing proper analysis and going by the results would not only help you get a good experience in the app world but also help you create a long lasting foundation. Following the bigwigs would test you first and teach you afterwards. But its better if that is stark opposite right? Would like to know your views.

Mobile Web Apps vs Mobile Apps – What is the Difference?

What is a mobile web app, and how is it different than an iPhone or Android App?

It’s a question that many people ask us, and one that we’re happy to explain.

Most apps are developed for a specific hardware platform, like an iPhone or Android phone. As a result, they are actual programs written in a specific programming language and designed to run on a specific kind of device.

A Web App, though, is really just a website designed to be viewed on a browser on a mobile phone. Web Apps are also called Mobile Optimized Websites or Responsive Websites.

Which is better for you?

That depends.

Sometimes having a native app is the right choice while other times. Sometimes a Web App is better. Sometimes, you need both.

The decision isn’t hard — in fact sometimes your requirements make it an extremely simple choice — but it should be made carefully and properly, and we’re happy to help you make that decision.

That’s why you should schedule a Free Mobile App Feasibility Consultation with us. Let’s talk about your mobile app (or web app) plans, and you can pepper us with questions and challenges about your project. Even if we don’t decide to work together, you’ll at least end up knowing far more about mobile apps and web apps than you do now.